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Horizon Forbidden West developer almost cut flying due to PS4 support

The Horizon Forbidden West team considered cutting flying from the game, because it wasn't sure the PlayStation 4 hardware could support it.

Chatting at Develop:Brighton earlier today, studio director Jan-Bart van Beek said Guerrilla faced technical challenges when developing the Zero Dawn sequel, as it was releasing across two generations of consoles.

"It was almost up until the last moment that we didn't know whether we could support the flying on PlayStation 4," the developer said (thanks, GamesIndustry.biz). "We were like, 'Do we need to cut the whole feature of the game? That's going to make such a mess'."

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Nguồn: Eurogamer
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