Final Fantasy 16 nearly didn't have moogles due to realistic style
Final Fantasy 16 almost didn't include moogles due to the game's realistic style.
Not only was the team concerned the cute characters wouldn't fit in the world, they also impacted the game's performance mode.
"Probably the greatest challenge, on a fundamental level, was the moogle," said producer Naoki Yoshida, in a new interview on the Square Enix blog.
Nguồn: Eurogamer