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Gran Turismo's four new 120Hz performance modes are game-changers

Gran Turismo 7 is one of the most fully-featured racing games ever made, with hundreds of cars, dozens of tracks and RT reflections on PS5. However, 120Hz and explicit VRR support have been missing - until the recent release of patch 1.31. What compromises are needed to add 120Hz and VRR support, and is a full 120fps even possible? We've been testing the game to find out.

First of all, it's important to set expectations. When developers mention 120Hz support they don't necessarily mean that the game will run at the full 120fps. There are many titles that run 'up to' 120fps, but what you actually get is an unlocked frame-rate in the 120Hz mode tha often fails to hit the target. That's what I expected from Gran Turismo 7 too - but the patch is actually much more interesting than that.

To get down to the basics, patch 1.31 adds four new graphical modes. You're given the choice of resolution or frame-rate mode at 120Hz, for two options, but this multiplies to four as having VRR enabled or disabled in the system menu produces very different outcomes.

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Nguồn: Eurogamer
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